Acronym carnit (old: scarnit)
Name (small) cellirhombated penteractitriacontiditeron,
stericantellated penteract,
stericantellated pentacross
Circumradius sqrt[17+8 sqrt(2)]/2 = 2.660531
Lace city
in approx. ASCII-art
 ©  
       x3o4x  o3x4x      o3x4x  x3o4x       		-- o3x3o4x (srit)
                                            
                                            
                                            
x3o4x  u3o4x  x3x4x      x3x4x  u3o4x  x3o4x		-- x3x3o4x (prit)
                                            
                                            
                                            
o3x4x  x3x4x  x3o4w      x3o4w  x3x4x  o3x4x		-- x3o3x4x (proh)
                                            
                                            
                                            
                                            
                                            
o3x4x  x3x4x  x3o4w      x3o4w  x3x4x  o3x4x		-- x3o3x4x (proh)
                                            
                                            
                                            
x3o4x  u3o4x  x3x4x      x3x4x  u3o4x  x3o4x		-- x3x3o4x (prit)
                                            
                                            
                                            
       x3o4x  o3x4x      o3x4x  x3o4x       		-- o3x3o4x (srit)
Vertex figure
 ©
Coordinates ((1+2 sqrt(2))/2, (1+sqrt(2))/2, (1+sqrt(2))/2, 1/2, 1/2)   & all permutations, all changes of sign
General of army (is itself convex)
Colonel of regiment (is itself locally convex – uniform polyteral members:
by cells: cope proh rawvatoth sircope soccope srip srit tisdip
carnit 8000400321080
recarnit 0101004032080
& others)
Face vector 960, 3840, 4720, 2080, 242
Confer
related segmentotera:
prohp  
general polytopal classes:
Wythoffian polytera   partial Stott expansions  
External
links
wikipedia   polytopewiki  

As abstract polytope carnit is isomorphic to quacrant, thereby replacing sirco with querco, resp. sircope by quercope and srit by qrit.


Incidence matrix according to Dynkin symbol

x3o3x3o4x

. . . . . | 960 |   2    4   2 |   1   4   4   2   2   4   1 |   2   2   2   4   2   1   2  2 |  1  2  1  2  1
----------+-----+--------------+-----------------------------+--------------------------------+---------------
x . . . . |   2 | 960    *   * |   1   2   2   0   0   0   0 |   2   2   1   2   1   0   0  0 |  1  2  1  1  0
. . x . . |   2 |   * 1920   * |   0   1   0   1   1   1   0 |   1   0   1   1   0   1   1  1 |  1  1  0  1  1
. . . . x |   2 |   *    * 960 |   0   0   2   0   0   2   1 |   0   1   0   2   2   0   1  2 |  0  1  1  2  1
----------+-----+--------------+-----------------------------+--------------------------------+---------------
x3o . . . |   3 |   3    0   0 | 320   *   *   *   *   *   * |   2   2   0   0   0   0   0  0 |  1  2  1  0  0
x . x . . |   4 |   2    2   0 |   * 960   *   *   *   *   * |   1   0   1   1   0   0   0  0 |  1  1  0  1  0
x . . . x |   4 |   2    0   2 |   *   * 960   *   *   *   * |   0   1   0   1   1   0   0  0 |  0  1  1  1  0
. o3x . . |   3 |   0    3   0 |   *   *   * 640   *   *   * |   1   0   0   0   0   1   1  0 |  1  1  0  0  1
. . x3o . |   3 |   0    3   0 |   *   *   *   * 640   *   * |   0   0   1   0   0   1   0  1 |  1  0  0  1  1
. . x . x |   4 |   0    2   2 |   *   *   *   *   * 960   * |   0   0   0   1   0   0   1  1 |  0  1  0  1  1
. . . o4x |   4 |   0    0   4 |   *   *   *   *   *   * 240 |   0   0   0   0   2   0   0  2 |  0  0  1  2  1
----------+-----+--------------+-----------------------------+--------------------------------+---------------
x3o3x . .   12 |  12   12   0 |   4   6   0   4   0   0   0 | 160   *   *   *   *   *   *  * |  1  1  0  0  0
x3o . . x    6 |   6    0   3 |   2   0   3   0   0   0   0 |   * 320   *   *   *   *   *  * |  0  1  1  0  0
x . x3o .    6 |   3    6   0 |   0   3   0   0   2   0   0 |   *   * 320   *   *   *   *  * |  1  0  0  1  0
x . x . x    8 |   4    4   4 |   0   2   2   0   0   2   0 |   *   *   * 480   *   *   *  * |  0  1  0  1  0
x . . o4x    8 |   4    0   8 |   0   0   4   0   0   0   2 |   *   *   *   * 240   *   *  * |  0  0  1  1  0
. o3x3o .    6 |   0   12   0 |   0   0   0   4   4   0   0 |   *   *   *   *   * 160   *  * |  1  0  0  0  1
. o3x . x    6 |   0    6   3 |   0   0   0   2   0   3   0 |   *   *   *   *   *   * 320  * |  0  1  0  0  1
. . x3o4x   24 |   0   24  24 |   0   0   0   0   8  12   6 |   *   *   *   *   *   *   * 80 |  0  0  0  1  1
----------+-----+--------------+-----------------------------+--------------------------------+---------------
x3o3x3o .   30 |  30   60   0 |  10  30   0  20  20   0   0 |   5   0  10   0   0   5   0  0 | 32  *  *  *  *
x3o3x . x   24 |  24   24  12 |   8  12  12   8   0  12   0 |   2   4   0   6   0   0   4  0 |  * 80  *  *  *
x3o . o4x   12 |  12    0  12 |   4   0  12   0   0   0   3 |   0   4   0   0   3   0   0  0 |  *  * 80  *  *
x . x3o4x   48 |  24   48  48 |   0  24  24   0  16  24  12 |   0   0   8  12   6   0   0  2 |  *  *  * 40  *
. o3x3o4x   96 |   0  192  96 |   0   0   0  64  64  96  24 |   0   0   0   0   0  16  32  8 |  *  *  *  * 10

snubbed forms: x3o3x3o4s

oxxxxo3xxooxx3ooxxoo4xxxxxx&#xt   → height(1,2) = height(2,3) = height(4,5) = height(5,6) = 1/sqrt(2) = 0.707107
                                    height(3,4) = 1
(srit || pseudo prit || pseudo proh || pseudo proh || pseudo prit || srit)

o.....3o.....3o.....4o.....     & | 192   *   * |   4   2   2   0   0   0   0   0   0   0   0 |   2   2   4  1   1   4   4   0   0   0  0   0   0   0   0   0   0   0   0   0   0  0 |  1  2  2   2   2   2   4  2  0  0   0   0   0   0  0  0  0  0  0  0  0 | 1  1  1  1  2  0 0  0  0
.o....3.o....3.o....4.o....     & |   * 384   * |   0   0   1   1   2   2   2   0   0   0   0 |   0   0   0  0   1   2   2   2   1   2  1   2   2   1   2   0   0   0   0   0   0  0 |  0  0  0   2   2   1   2  1  1  1   1   2   1   2  1  0  0  0  0  0  0 | 0  1  2  1  1  1 1  0  0
..o...3..o...3..o...4..o...     & |   *   * 384 |   0   0   0   0   0   0   2   2   2   1   1 |   0   0   0  0   0   0   0   0   0   0  0   2   1   2   2   1   2   2   1   2   2  1 |  0  0  0   1   0   0   0  0  0  0   2   2   1   1  2  1  1  1  2  2  1 | 0  1  1  0  0  2 1  1  1
----------------------------------+-------------+---------------------------------------------+--------------------------------------------------------------------------------------+------------------------------------------------------------------------+-------------------------
...... x..... ...... ......     & |   2   0   0 | 384   *   *   *   *   *   *   *   *   *   * |   1   1   1  0   0   1   0   0   0   0  0   0   0   0   0   0   0   0   0   0   0  0 |  1  1  1   1   0   1   1  0  0  0   0   0   0   0  0  0  0  0  0  0  0 | 1  1  1  0  1  0 0  0  0
...... ...... ...... x.....     & |   2   0   0 |   * 192   *   *   *   *   *   *   *   *   * |   0   0   2  1   0   0   2   0   0   0  0   0   0   0   0   0   0   0   0   0   0  0 |  0  1  2   0   1   0   2  2  0  0   0   0   0   0  0  0  0  0  0  0  0 | 1  0  1  1  2  0 0  0  0
oo....3oo....3oo....4oo....&#x  & |   1   1   0 |   *   * 384   *   *   *   *   *   *   *   * |   0   0   0  0   1   2   2   0   0   0  0   0   0   0   0   0   0   0   0   0   0  0 |  0  0  0   2   2   1   2  1  0  0   0   0   0   0  0  0  0  0  0  0  0 | 0  1  2  1  1  0 0  0  0
.x.... ...... ...... ......     & |   0   2   0 |   *   *   * 192   *   *   *   *   *   *   * |   0   0   0  0   1   0   0   2   0   0  0   2   0   0   0   0   0   0   0   0   0  0 |  0  0  0   2   2   0   0  0  1  0   1   2   0   0  0  0  0  0  0  0  0 | 0  1  2  1  0  1 0  0  0
...... .x.... ...... ......     & |   0   2   0 |   *   *   *   * 384   *   *   *   *   *   * |   0   0   0  0   0   1   0   0   1   1  0   0   1   0   0   0   0   0   0   0   0  0 |  0  0  0   1   0   1   1  0  0  1   0   0   1   1  0  0  0  0  0  0  0 | 1  1  0  1  0  1 0  0  0
...... ...... ...... .x....     & |   0   2   0 |   *   *   *   *   * 384   *   *   *   *   * |   0   0   0  0   0   0   1   1   0   1  1   0   0   0   1   0   0   0   0   0   0  0 |  0  0  0   0   1   0   1  1  1  1   0   1   0   1  1  0  0  0  0  0  0 | 0  0  1  1  1  1 1  0  0
.oo...3.oo...3.oo...4.oo...&#x  & |   0   1   1 |   *   *   *   *   *   * 768   *   *   *   * |   0   0   0  0   0   0   0   0   0   0  0   1   1   1   1   0   0   0   0   0   0  0 |  0  0  0   1   0   0   0  0  0  0   1   1   1   1  1  0  0  0  0  0  0 | 0  1  1  0  0  1 1  0  0
..x... ...... ...... ......     & |   0   0   2 |   *   *   *   *   *   *   * 384   *   *   * |   0   0   0  0   0   0   0   0   0   0  0   1   0   0   0   1   1   1   0   1   0  0 |  0  0  0   1   0   0   0  0  0  0   1   1   0   0  0  1  1  1  1  1  0 | 0  1  1  0  0  1 0  1  1
...... ...... ..x... ......     & |   0   0   2 |   *   *   *   *   *   *   *   * 384   *   * |   0   0   0  0   0   0   0   0   0   0  0   0   0   1   0   0   1   0   1   0   1  0 |  0  0  0   0   0   0   0  0  0  0   1   0   1   0  1  1  0  0  1  0  1 | 0  1  0  0  0  1 1  1  0
...... ...... ...... ..x...     & |   0   0   2 |   *   *   *   *   *   *   *   *   * 192   * |   0   0   0  0   0   0   0   0   0   0  0   0   0   0   2   0   0   2   0   0   0  1 |  0  0  0   0   0   0   0  0  0  0   0   2   0   1  2  0  1  0  0  2  0 | 0  0  1  0  0  2 1  0  1
..oo..3..oo..3..oo..4..oo..&#x    |   0   0   2 |   *   *   *   *   *   *   *   *   *   * 192 |   0   0   0  0   0   0   0   0   0   0  0   0   0   0   0   0   0   0   0   2   2  1 |  0  0  0   0   0   0   0  0  0  0   0   0   0   0  2  0  0  1  2  2  1 | 0  0  0  0  0  2 1  1  1
----------------------------------+-------------+---------------------------------------------+--------------------------------------------------------------------------------------+------------------------------------------------------------------------+-------------------------
o.....3x..... ...... ......     & |   3   0   0 |   3   0   0   0   0   0   0   0   0   0   0 | 128   *   *  *   *   *   *   *   *   *  *   *   *   *   *   *   *   *   *   *   *  * |  1  1  0   1   0   0   0  0  0  0   0   0   0   0  0  0  0  0  0  0  0 | 1  1  1  0  0  0 0  0  0
...... x.....3o..... ......     & |   3   0   0 |   3   0   0   0   0   0   0   0   0   0   0 |   * 128   *  *   *   *   *   *   *   *  *   *   *   *   *   *   *   *   *   *   *  * |  1  0  1   0   0   1   0  0  0  0   0   0   0   0  0  0  0  0  0  0  0 | 1  1  0  0  1  0 0  0  0
...... x..... ...... x.....     & |   4   0   0 |   2   2   0   0   0   0   0   0   0   0   0 |   *   * 192  *   *   *   *   *   *   *  *   *   *   *   *   *   *   *   *   *   *  * |  0  1  1   0   0   0   1  0  0  0   0   0   0   0  0  0  0  0  0  0  0 | 1  0  1  0  1  0 0  0  0
...... ...... o.....4x.....     & |   4   0   0 |   0   4   0   0   0   0   0   0   0   0   0 |   *   *   * 48   *   *   *   *   *   *  *   *   *   *   *   *   *   *   *   *   *  * |  0  0  2   0   0   0   0  2  0  0   0   0   0   0  0  0  0  0  0  0  0 | 1  0  0  1  2  0 0  0  0
ox.... ...... ...... ......&#x  & |   1   2   0 |   0   0   2   1   0   0   0   0   0   0   0 |   *   *   *  * 192   *   *   *   *   *  *   *   *   *   *   *   *   *   *   *   *  * |  0  0  0   2   2   0   0  0  0  0   0   0   0   0  0  0  0  0  0  0  0 | 0  1  2  1  0  0 0  0  0
...... xx.... ...... ......&#x  & |   2   2   0 |   1   0   2   0   1   0   0   0   0   0   0 |   *   *   *  *   * 384   *   *   *   *  *   *   *   *   *   *   *   *   *   *   *  * |  0  0  0   1   0   1   1  0  0  0   0   0   0   0  0  0  0  0  0  0  0 | 0  1  1  0  1  0 0  0  0
...... ...... ...... xx....&#x  & |   2   2   0 |   0   1   2   0   0   1   0   0   0   0   0 |   *   *   *  *   *   * 384   *   *   *  *   *   *   *   *   *   *   *   *   *   *  * |  0  0  0   0   1   0   1  1  0  0   0   0   0   0  0  0  0  0  0  0  0 | 0  0  1  1  1  0 0  0  0
.x.... ...... ...... .x....     & |   0   4   0 |   0   0   0   2   0   2   0   0   0   0   0 |   *   *   *  *   *   *   * 192   *   *  *   *   *   *   *   *   *   *   *   *   *  * |  0  0  0   0   1   0   0  0  1  0   0   1   0   0  0  0  0  0  0  0  0 | 0  0  1  1  0  1 0  0  0
...... .x....3.o.... ......     & |   0   3   0 |   0   0   0   0   3   0   0   0   0   0   0 |   *   *   *  *   *   *   *   * 128   *  *   *   *   *   *   *   *   *   *   *   *  * |  0  0  0   0   0   1   0  0  0  1   0   0   1   0  0  0  0  0  0  0  0 | 0  1  0  0  1  0 1  0  0
...... .x.... ...... .x....     & |   0   4   0 |   0   0   0   0   2   2   0   0   0   0   0 |   *   *   *  *   *   *   *   *   * 192  *   *   *   *   *   *   *   *   *   *   *  * |  0  0  0   0   0   0   1  0  0  1   0   0   0   1  0  0  0  0  0  0  0 | 0  0  1  0  1  0 1  0  0
...... ...... .o....4.x....     & |   0   4   0 |   0   0   0   0   0   4   0   0   0   0   0 |   *   *   *  *   *   *   *   *   *   * 96   *   *   *   *   *   *   *   *   *   *  * |  0  0  0   0   0   0   0  1  1  1   0   0   0   0  1  0  0  0  0  0  0 | 0  0  0  1  1  1 1  0  0
.xx... ...... ...... ......&#x  & |   0   2   2 |   0   0   0   1   0   0   2   1   0   0   0 |   *   *   *  *   *   *   *   *   *   *  * 384   *   *   *   *   *   *   *   *   *  * |  0  0  0   1   0   0   0  0  0  0   1   1   0   0  0  0  0  0  0  0  0 | 0  1  1  0  0  1 0  0  0
...... .xo... ...... ......&#x  & |   0   2   1 |   0   0   0   0   1   0   2   0   0   0   0 |   *   *   *  *   *   *   *   *   *   *  *   * 384   *   *   *   *   *   *   *   *  * |  0  0  0   1   0   0   0  0  0  0   0   0   1   1  0  0  0  0  0  0  0 | 0  1  1  0  0  0 1  0  0
...... ...... .ox... ......&#x  & |   0   1   2 |   0   0   0   0   0   0   2   0   1   0   0 |   *   *   *  *   *   *   *   *   *   *  *   *   * 384   *   *   *   *   *   *   *  * |  0  0  0   0   0   0   0  0  0  0   1   0   1   0  1  0  0  0  0  0  0 | 0  1  0  0  0  1 1  0  0
...... ...... ...... .xx...&#x  & |   0   2   2 |   0   0   0   0   0   1   2   0   0   1   0 |   *   *   *  *   *   *   *   *   *   *  *   *   *   * 384   *   *   *   *   *   *  * |  0  0  0   0   0   0   0  0  0  0   0   1   0   1  1  0  0  0  0  0  0 | 0  0  1  0  0  1 1  0  0
..x...3..o... ...... ......     & |   0   0   3 |   0   0   0   0   0   0   0   3   0   0   0 |   *   *   *  *   *   *   *   *   *   *  *   *   *   *   * 128   *   *   *   *   *  * |  0  0  0   1   0   0   0  0  0  0   0   0   0   0  0  1  1  1  0  0  0 | 0  1  1  0  0  0 0  1  1
..x... ...... ..x... ......     & |   0   0   4 |   0   0   0   0   0   0   0   2   2   0   0 |   *   *   *  *   *   *   *   *   *   *  *   *   *   *   *   * 192   *   *   *   *  * |  0  0  0   0   0   0   0  0  0  0   1   0   0   0  0  1  0  0  1  0  0 | 0  1  0  0  0  1 0  1  0
..x... ...... ...... ..x...     & |   0   0   4 |   0   0   0   0   0   0   0   2   0   2   0 |   *   *   *  *   *   *   *   *   *   *  *   *   *   *   *   *   * 192   *   *   *  * |  0  0  0   0   0   0   0  0  0  0   0   1   0   0  0  0  1  0  0  1  0 | 0  0  1  0  0  1 0  0  1
...... ..o...3..x... ......     & |   0   0   3 |   0   0   0   0   0   0   0   0   3   0   0 |   *   *   *  *   *   *   *   *   *   *  *   *   *   *   *   *   *   * 128   *   *  * |  0  0  0   0   0   0   0  0  0  0   0   0   1   0  0  1  0  0  0  0  1 | 0  1  0  0  0  0 1  1  0
..xx.. ...... ...... ......&#x    |   0   0   4 |   0   0   0   0   0   0   0   2   0   0   2 |   *   *   *  *   *   *   *   *   *   *  *   *   *   *   *   *   *   *   * 192   *  * |  0  0  0   0   0   0   0  0  0  0   0   0   0   0  0  0  0  1  1  1  0 | 0  0  0  0  0  1 0  1  1
...... ...... ..xx.. ......&#x    |   0   0   4 |   0   0   0   0   0   0   0   0   2   0   2 |   *   *   *  *   *   *   *   *   *   *  *   *   *   *   *   *   *   *   *   * 192  * |  0  0  0   0   0   0   0  0  0  0   0   0   0   0  1  0  0  0  1  0  1 | 0  0  0  0  0  1 1  1  0
...... ...... ...... ..xx..&#x    |   0   0   4 |   0   0   0   0   0   0   0   0   0   2   2 |   *   *   *  *   *   *   *   *   *   *  *   *   *   *   *   *   *   *   *   *   * 96 |  0  0  0   0   0   0   0  0  0  0   0   0   0   0  2  0  0  0  0  2  0 | 0  0  0  0  0  2 1  0  1
----------------------------------+-------------+---------------------------------------------+--------------------------------------------------------------------------------------+------------------------------------------------------------------------+-------------------------
o.....3x.....3o..... ......     &    6   0   0 |  12   0   0   0   0   0   0   0   0   0   0 |   4   4   0  0   0   0   0   0   0   0  0   0   0   0   0   0   0   0   0   0   0  0 | 32  *  *   *   *   *   *  *  *  *   *   *   *   *  *  *  *  *  *  *  * | 1  1  0  0  0  0 0  0  0
o.....3x..... ...... x.....     &    6   0   0 |   6   3   0   0   0   0   0   0   0   0   0 |   2   0   3  0   0   0   0   0   0   0  0   0   0   0   0   0   0   0   0   0   0  0 |  * 64  *   *   *   *   *  *  *  *   *   *   *   *  *  *  *  *  *  *  * | 1  0  1  0  0  0 0  0  0
...... x.....3o.....4x.....     &   24   0   0 |  24  24   0   0   0   0   0   0   0   0   0 |   0   8  12  6   0   0   0   0   0   0  0   0   0   0   0   0   0   0   0   0   0  0 |  *  * 16   *   *   *   *  *  *  *   *   *   *   *  *  *  *  *  *  *  * | 1  0  0  0  1  0 0  0  0
oxx...3xxo... ...... ......&#xt &    3   6   3 |   3   0   6   3   3   0   6   3   0   0   0 |   1   0   0  0   3   3   0   0   0   0  0   3   3   0   0   1   0   0   0   0   0  0 |  *  *  * 128   *   *   *  *  *  *   *   *   *   *  *  *  *  *  *  *  * | 0  1  1  0  0  0 0  0  0
ox.... ...... ...... xx....&#x  &    2   4   0 |   0   1   4   2   0   2   0   0   0   0   0 |   0   0   0  0   2   0   2   1   0   0  0   0   0   0   0   0   0   0   0   0   0  0 |  *  *  *   * 192   *   *  *  *  *   *   *   *   *  *  *  *  *  *  *  * | 0  0  1  1  0  0 0  0  0
...... xx....3oo.... ......&#x  &    3   3   0 |   3   0   3   0   3   0   0   0   0   0   0 |   0   1   0  0   0   3   0   0   1   0  0   0   0   0   0   0   0   0   0   0   0  0 |  *  *  *   *   * 128   *  *  *  *   *   *   *   *  *  *  *  *  *  *  * | 0  1  0  0  1  0 0  0  0
...... xx.... ...... xx....&#x  &    4   4   0 |   2   2   4   0   2   2   0   0   0   0   0 |   0   0   1  0   0   2   2   0   0   1  0   0   0   0   0   0   0   0   0   0   0  0 |  *  *  *   *   *   * 192  *  *  *   *   *   *   *  *  *  *  *  *  *  * | 0  0  1  0  1  0 0  0  0
...... ...... oo....4xx....&#x  &    4   4   0 |   0   4   4   0   0   4   0   0   0   0   0 |   0   0   0  1   0   0   4   0   0   0  1   0   0   0   0   0   0   0   0   0   0  0 |  *  *  *   *   *   *   * 96  *  *   *   *   *   *  *  *  *  *  *  *  * | 0  0  0  1  1  0 0  0  0
.x.... ...... .o....4.x....     &    0   8   0 |   0   0   0   4   0   8   0   0   0   0   0 |   0   0   0  0   0   0   0   4   0   0  2   0   0   0   0   0   0   0   0   0   0  0 |  *  *  *   *   *   *   *  * 48  *   *   *   *   *  *  *  *  *  *  *  * | 0  0  0  1  0  1 0  0  0
...... .x....3.o....4.x....     &    0  24   0 |   0   0   0   0  24  24   0   0   0   0   0 |   0   0   0  0   0   0   0   0   8  12  6   0   0   0   0   0   0   0   0   0   0  0 |  *  *  *   *   *   *   *  *  * 16   *   *   *   *  *  *  *  *  *  *  * | 0  0  0  0  1  0 1  0  0
.xx... ...... .ox... ......&#x  &    0   2   4 |   0   0   0   1   0   0   4   2   2   0   0 |   0   0   0  0   0   0   0   0   0   0  0   2   0   2   0   0   1   0   0   0   0  0 |  *  *  *   *   *   *   *  *  *  * 192   *   *   *  *  *  *  *  *  *  * | 0  1  0  0  0  1 0  0  0
.xx... ...... ...... .xx...&#x  &    0   4   4 |   0   0   0   2   0   2   4   2   0   2   0 |   0   0   0  0   0   0   0   1   0   0  0   2   0   0   2   0   0   1   0   0   0  0 |  *  *  *   *   *   *   *  *  *  *   * 192   *   *  *  *  *  *  *  *  * | 0  0  1  0  0  1 0  0  0
...... .xo...3.ox... ......&#x  &    0   3   3 |   0   0   0   0   3   0   6   0   3   0   0 |   0   0   0  0   0   0   0   0   1   0  0   0   3   3   0   0   0   0   1   0   0  0 |  *  *  *   *   *   *   *  *  *  *   *   * 128   *  *  *  *  *  *  *  * | 0  1  0  0  0  0 1  0  0
...... .xo... ...... .xx...&#x  &    0   4   2 |   0   0   0   0   2   2   4   0   0   1   0 |   0   0   0  0   0   0   0   0   0   1  0   0   2   0   2   0   0   0   0   0   0  0 |  *  *  *   *   *   *   *  *  *  *   *   *   * 192  *  *  *  *  *  *  * | 0  0  1  0  0  0 1  0  0
...... ...... .oxxo.4.xxxx.&#xt      0   8  16 |   0   0   0   0   0   8  16   0   8   8   8 |   0   0   0  0   0   0   0   0   0   0  2   0   0   8   8   0   0   0   0   0   4  4 |  *  *  *   *   *   *   *  *  *  *   *   *   *   * 48  *  *  *  *  *  * | 0  0  0  0  0  1 1  0  0
..x...3..o...3..x... ......     &    0   0  12 |   0   0   0   0   0   0   0  12  12   0   0 |   0   0   0  0   0   0   0   0   0   0  0   0   0   0   0   4   6   0   4   0   0  0 |  *  *  *   *   *   *   *  *  *  *   *   *   *   *  * 32  *  *  *  *  * | 0  1  0  0  0  0 0  1  0
..x...3..o... ...... ..x...     &    0   0   6 |   0   0   0   0   0   0   0   6   0   3   0 |   0   0   0  0   0   0   0   0   0   0  0   0   0   0   0   2   0   3   0   0   0  0 |  *  *  *   *   *   *   *  *  *  *   *   *   *   *  *  * 64  *  *  *  * | 0  0  1  0  0  0 0  0  1
..xx..3..oo.. ...... ......&#x       0   0   6 |   0   0   0   0   0   0   0   6   0   0   3 |   0   0   0  0   0   0   0   0   0   0  0   0   0   0   0   2   0   0   0   3   0  0 |  *  *  *   *   *   *   *  *  *  *   *   *   *   *  *  *  * 64  *  *  * | 0  0  0  0  0  0 0  1  1
..xx.. ...... ..xx.. ......&#x       0   0   8 |   0   0   0   0   0   0   0   4   4   0   4 |   0   0   0  0   0   0   0   0   0   0  0   0   0   0   0   0   2   0   0   2   2  0 |  *  *  *   *   *   *   *  *  *  *   *   *   *   *  *  *  *  * 96  *  * | 0  0  0  0  0  1 0  1  0
..xx.. ...... ...... ..xx..&#x       0   0   8 |   0   0   0   0   0   0   0   4   0   4   4 |   0   0   0  0   0   0   0   0   0   0  0   0   0   0   0   0   0   2   0   2   0  2 |  *  *  *   *   *   *   *  *  *  *   *   *   *   *  *  *  *  *  * 96  * | 0  0  0  0  0  1 0  0  1
...... ..oo..3..xx.. ......&#x       0   0   6 |   0   0   0   0   0   0   0   0   6   0   3 |   0   0   0  0   0   0   0   0   0   0  0   0   0   0   0   0   0   0   2   0   3  0 |  *  *  *   *   *   *   *  *  *  *   *   *   *   *  *  *  *  *  *  * 64 | 0  0  0  0  0  0 1  1  0
----------------------------------+-------------+---------------------------------------------+--------------------------------------------------------------------------------------+------------------------------------------------------------------------+-------------------------
o.....3x.....3o.....4x.....     &   96   0   0 | 192  96   0   0   0   0   0   0   0   0   0 |  64  64  96 24   0   0   0   0   0   0  0   0   0   0   0   0   0   0   0   0   0  0 | 16 32  8   0   0   0   0  0  0  0   0   0   0   0  0  0  0  0  0  0  0 | 2  *  *  *  *  * *  *  *
oxx...3xxo...3oox... ......&#xt &    6  12  12 |  12   0  12   6  12   0  24  12  12   0   0 |   4   4   0  0   6  12   0   0   4   0  0  12  12  12   0   4   6   0   4   0   0  0 |  1  0  0   4   0   4   0  0  0  0   6   0   4   0  0  1  0  0  0  0  0 | * 32  *  *  *  * *  *  *
oxx...3xxo... ...... xxx...&#xt &    6  12   6 |   6   3  12   6   6   6  12   6   0   3   0 |   2   0   3  0   6   6   6   3   0   3  0   6   6   0   6   2   0   3   0   0   0  0 |  0  1  0   2   3   0   3  0  0  0   0   3   0   3  0  0  1  0  0  0  0 | *  * 64  *  *  * *  *  *
ox.... ...... oo....4xx....&#x  &    4   8   0 |   0   4   8   4   0   8   0   0   0   0   0 |   0   0   0  1   4   0   8   4   0   0  2   0   0   0   0   0   0   0   0   0   0  0 |  0  0  0   0   4   0   0  2  1  0   0   0   0   0  0  0  0  0  0  0  0 | *  *  * 48  *  * *  *  *
...... xx....3oo....4xx....&#x  &   24  24   0 |  24  24  24   0  24  24   0   0   0   0   0 |   0   8  12  6   0  24  24   0   8  12  6   0   0   0   0   0   0   0   0   0   0  0 |  0  0  1   0   0   8  12  6  0  1   0   0   0   0  0  0  0  0  0  0  0 | *  *  *  * 16  * *  *  *
.xxxx. ...... .oxxo.4.xxxx.&#xt      0  16  32 |   0   0   0   8   0  16  32  16  16  16  16 |   0   0   0  0   0   0   0   8   0   0  4  16   0  16  16   0   8   8   0   8   8  8 |  0  0  0   0   0   0   0  0  2  0   8   8   0   0  2  0  0  0  4  4  0 | *  *  *  *  * 24 *  *  *
...... .xoox.3.oxxo.4.xxxx.&#xt      0  48  48 |   0   0   0   0  48  48  96   0  48  24  24 |   0   0   0  0   0   0   0   0  16  24 12   0  48  48  48   0   0   0  16   0  24 12 |  0  0  0   0   0   0   0  0  0  2   0   0  16  24  6  0  0  0  0  0  8 | *  *  *  *  *  * 8  *  *
..xx..3..oo..3..xx.. ......&#x       0   0  24 |   0   0   0   0   0   0   0  24  24   0  12 |   0   0   0  0   0   0   0   0   0   0  0   0   0   0   0   8  12   0   8  12  12  0 |  0  0  0   0   0   0   0  0  0  0   0   0   0   0  0  2  0  4  6  0  4 | *  *  *  *  *  * * 16  *
..xx..3..oo.. ...... ..xx..&#x       0   0  12 |   0   0   0   0   0   0   0  12   0   6   6 |   0   0   0  0   0   0   0   0   0   0  0   0   0   0   0   4   0   6   0   6   0  3 |  0  0  0   0   0   0   0  0  0  0   0   0   0   0  0  0  2  2  0  3  0 | *  *  *  *  *  * *  * 32

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