Acronym rettidjak
Name rectification of tridiminished icosiheptaheptacontidipeton
Circumradius sqrt(8/3) = 1.632993
Face vector 168, 1440, 2880, 2256, 723, 75
Confer
scaliform relatives:
tedjak  

It is quite remarkable that tedjak allows for some of the same operations as regulars do: this polypeton is nothing but the rectification operation being applied to it.


Incidence matrix according to symbol extension

rect( xoo3ooo3oxo *b3oox&#x )

mids(  x.. ... ...    ...    ) & | 72  * |   8   8   0   0 |  4   4  0   8  16   0   4   8   0 |  4   8  2   4  2   8   8  0   8   0   8   0 | 1  4  4  4   4  4   8  0   2 | 2  4  1  2
mids(  oo.3oo.3oo. *b3oo.&#x ) & |  * 96 |   0   6   6   6 |  0   6  3   0   6   6   6  12  18 |  0   6  3  15  0   6   2  2   6   8  18   6 | 0  3  2  7  12  2   8  2   6 | 1  5  3  2
---------------------------------+-------+-----------------+-----------------------------------+---------------------------------------------+------------------------------+-----------
verf(  x..3o.. ...    ...    ) & |  2  0 | 288   *   *   * |  1   0  0   2   2   0   0   0   0 |  2   2  0   0  1   2   2  0   1   0   0   0 | 1  2  2  1   0  2   2  0   0 | 2  2  0  1
verfA( xo. ... ...    ...&#x ) & |  1  1 |   * 576   *   * |  0   1  0   0   2   0   1   2   0 |  0   2  1   2  0   2   1  0   2   0   3   0 | 0  2  1  2   3  1   3  0   1 | 1  3  1  1
verfB( xo. ... ...    ...&#x ) & |  0  2 |   *   * 288   * |  0   1  0   0   0   2   1   0   2 |  0   2  1   2  0   2   0  1   0   2   2   1 | 0  2  1  2   3  1   2  1   1 | 1  3  1  1
verf(  ooo3ooo3ooo *b3ooo&#x ) & |  0  2 |   *   *   * 288 |  0   0  1   0   0   0   0   2   4 |  0   0  0   6  0   0   0  0   1   2   4   2 | 0  0  0  3   6  0   2  1   2 | 0  3  2  1
---------------------------------+-------+-----------------+-----------------------------------+---------------------------------------------+------------------------------+-----------
rect(  x..3o.. ...    ...    ) & |  3  0 |   3   0   0   0 | 96   *  *   *   *   *   *   *   * |  2   2  0   0  0   0   0  0   0   0   0   0 | 1  2  2  1   0  0   0  0   0 | 2  2  0  0
rect(  xo. ... ...    ...&#x ) & |  1  2 |   0   2   1   0 |  * 288  *   *   *   *   *   *   * |  0   2  1   2  0   0   0  0   0   0   0   0 | 0  2  1  2   3  0   0  0   0 | 1  3  1  0
rect(  ooo3ooo3ooo *b3ooo&#x )   |  0  3 |   0   0   0   3 |  *   * 96   *   *   *   *   *   *   0   0  0   6  0   0   0  0   0   0   0   0 | 0  0  0  3   6  0   0  0   0 | 0  3  2  0
verf(  x..3o..3o..    ...    ) & |  3  0 |   3   0   0   0 |  *   *  * 192   *   *   *   *   * |  1   0  0   0  1   1   1  0   0   0   0   0 | 1  1  1  0   0  2   1  0   0 | 2  1  0  1
verfA( xo.3oo. ...    ...&#x ) & |  2  1 |   1   2   0   0 |  *   *  *   * 576   *   *   *   * |  0   1  0   0  0   1   1  0   1   0   0   0 | 0  1  1  1   0  1   2  0   0 | 1  2  0  1
verfB( xo.3oo. ...    ...&#x ) & |  0  3 |   0   0   3   0 |  *   *  *   *   * 192   *   *   * |  0   1  0   0  0   1   0  1   0   1   0   0 | 0  1  1  1   0  1   1  1   0 | 1  2  0  1
verf(  xo. ... ox.    ...&#x ) & |  1  2 |   0   2   1   0 |  *   *  *   *   *   * 288   *   * |  0   0  1   0  0   2   0  0   0   0   2   0 | 0  2  0  0   2  1   2  0   1 | 1  2  1  1
verfA( xoo ... ...    ...&#x ) & |  1  2 |   0   2   0   1 |  *   *  *   *   *   *   * 576   * |  0   0  0   1  0   0   0  0   1   0   2   0 | 0  0  0  1   2  0   2  0   1 | 0  2  1  1
verfB( xoo ... ...    ...&#x ) & |  0  3 |   0   0   1   2 |  *   *  *   *   *   *   *   * 576 |  0   0  0   1  0   0   0  0   0   1   1   1 | 0  0  0  1   2  0   1  1   1 | 0  2  1  1
---------------------------------+-------+-----------------+-----------------------------------+---------------------------------------------+------------------------------+-----------
rect(  x..3o..3o..    ...    ) &   6  0 |  12   0   0   0 |  4   0  0   4   0   0   0   0   0 | 48   *  *   *  *   *   *  *   *   *   *   * | 1  1  1  0   0  0   0  0   0 | 2  1  0  0
rect(  xo.3oo. ...    ...&#x ) &   3  3 |   3   6   3   0 |  1   3  0   0   3   1   0   0   0 |  * 192  *   *  *   *   *  *   *   *   *   * | 0  1  1  1   0  0   0  0   0 | 1  2  0  0
rect(  xo. ... ox.    ...&#x ) &   2  4 |   0   8   4   0 |  0   4  0   0   0   0   4   0   0 |  *   * 72   *  *   *   *  *   *   *   *   * | 0  2  0  0   2  0   0  0   0 | 1  2  1  0
rect(  xoo ... ...    ...&#x ) &   1  5 |   0   4   2   6 |  0   2  2   0   0   0   0   2   2 |  *   *  * 288  *   *   *  *   *   *   *   * | 0  0  0  1   2  0   0  0   0 | 0  2  1  0
verf(  x..3o..3o.. *b3o..    ) &   6  0 |  12   0   0   0 |  0   0  0   8   0   0   0   0   0 |  *   *  *   * 24   *   *  *   *   *   *   * | 1  0  0  0   0  2   0  0   0 | 2  0  0  1
verf(  xo.3oo.3ox.    ...&#x ) &   3  3 |   3   6   3   0 |  0   0  0   1   3   1   3   0   0 |  *   *  *   *  * 192   *  *   *   *   *   * | 0  1  0  0   0  1   1  0   0 | 1  1  0  1
verfA( xo.3oo. ... *b3oo.&#x ) &   3  1 |   3   3   0   0 |  0   0  0   1   3   0   0   0   0 |  *   *  *   *  *   * 192  *   *   *   *   * | 0  0  1  0   0  1   1  0   0 | 1  1  0  1
verfB( xo.3oo. ... *b3oo.&#x ) &   0  4 |   0   0   6   0 |  0   0  0   0   0   4   0   0   0 |  *   *  *   *  *   *   * 48   *   *   *   * | 0  0  1  0   0  1   0  1   0 | 1  1  0  1
verfA( xoo3ooo ...    ...&#x ) &   2  2 |   1   4   0   1 |  0   0  0   0   2   0   0   2   0 |  *   *  *   *  *   *   *  * 288   *   *   * | 0  0  0  1   0  0   2  0   0 | 0  2  0  1
verfB( xoo3ooo ...    ...&#x ) &   0  4 |   0   0   3   3 |  0   0  0   0   0   1   0   0   3 |  *   *  *   *  *   *   *  *   * 192   *   * | 0  0  0  1   0  0   1  1   0 | 0  2  0  1
verfA( xoo ... oxo    ...&#x ) &   1  3 |   0   3   1   2 |  0   0  0   0   0   0   1   2   1 |  *   *  *   *  *   *   *  *   *   * 576   * | 0  0  0  0   1  0   1  0   1 | 0  1  1  1
verfB( xoo ... oxo    ...&#x ) &   0  4 |   0   0   2   4 |  0   0  0   0   0   0   0   0   4 |  *   *  *   *  *   *   *  *   *   *   * 144 | 0  0  0  0   1  0   0  1   1 | 0  1  1  1
---------------------------------+-------+-----------------+-----------------------------------+---------------------------------------------+------------------------------+-----------
rect(  x..3o..3o.. *b3o..    ) &  24  0 |  96   0   0   0 | 32   0  0  64   0   0   0   0   0 | 16   0  0   0  8   0   0  0   0   0   0   0 | 3  *  *  *   *  *   *  *   * | 2  0  0  0
rect(  xo.3oo.3ox.    ...&#x ) &  12 12 |  24  48  24   0 |  8  24  0   8  24   8  24   0   0 |  2   8  6   0  0   8   0  0   0   0   0   0 | * 24  *  *   *  *   *  *   * | 1  1  0  0
rect(  xo.3oo. ... *b3oo.&#x ) &   6  4 |  12  12   6   0 |  4   6  0   4  12   4   0   0   0 |  1   4  0   0  0   0   4  1   0   0   0   0 | *  * 48  *   *  *   *  *   * | 1  1  0  0
rect(  xoo3ooo ...    ...&#x ) &   3  7 |   3  12   6   9 |  1   6  3   0   6   2   0   6   6 |  0   2  0   3  0   0   0  0   3   2   0   0 | *  *  * 96   *  *   *  *   * | 0  2  0  0
rect(  xoo ... oxo    ...&#x ) &   2  8 |   0  12   6  12 |  0   6  4   0   0   0   4   8   8 |  0   0  1   4  0   0   0  0   0   0   4   1 | *  *  *  * 144  *   *  *   * | 0  1  1  0
verf(  xo.3oo.3ox. *b3oo.&#x ) &   6  4 |  12  12   6   0 |  0   0  0   8  12   4   6   0   0 |  0   0  0   0  1   4   4  1   0   0   0   0 | *  *  *  *   * 48   *  *   * | 1  0  0  1
verfA( xoo3ooo3oxo    ...&#x ) &   3  4 |   3   9   3   3 |  0   0  0   1   6   1   3   6   3 |  0   0  0   0  0   1   1  0   3   1   3   0 | *  *  *  *   *  * 192  *   * | 0  1  0  1
verfB( xoo3ooo3oxo    ...&#x ) &   0  8 |   0   0  12  12 |  0   0  0   0   0   8   0   0  24 |  0   0  0   0  0   0   0  2   0   8   0   6 | *  *  *  *   *  *   * 24   * | 0  1  0  1
verf(  xoo ... oxo    oox&#x )     1  4 |   0   4   2   4 |  0   0  0   0   0   0   2   4   4 |  0   0  0   0  0   0   0  0   0   0   4   1 | *  *  *  *   *  *   *  * 144 | 0  0  1  1
---------------------------------+-------+-----------------+-----------------------------------+---------------------------------------------+------------------------------+-----------
rect(  xo.3oo.3ox. *b3oo.&#x ) &  48 32 | 192 192  96   0 | 64  96  0 128 192  64  96   0   0 | 32  64 24   0 16  64  64 16   0   0   0   0 | 2  8 16  0   0 16   0  0   0 | 3  *  *  *
rect(  xoo3ooo3oxo    ...&#x ) &  12 20 |  24  72  36  36 |  8  36 12   8  48  16  24  48  48 |  2  16  6  24  0   8   8  2  24  16  24   6 | 0  1  2  8   6  0   8  1   0 | * 24  *  *
rect(  xoo ... oxo    oox&#x )     3 12 |   0  24  12  24 |  0  12  8   0   0   0  12  24  24 |  0   0  3  12  0   0   0  0   0   0  24   6 | 0  0  0  0   6  0   0  0   6 | *  * 24  *
verf(  xoo3ooo3oxo *b3oox&#x )     6  8 |  12  24  12  12 |  0   0  0   8  24   8  12  24  24 |  0   0  0   0  1   8   8  2  12   8  24   6 | 0  0  0  0   0  2   8  1   6 | *  *  * 24

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