Acronym narptint
Name penteractiretroprismatotruncated penteractitriacontaditeron
Field of sections
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Circumradius sqrt[19+6 sqrt(2)]/2 = 2.621320
Vertex figure
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Colonel of regiment niptant
External
links
hedrondude  

As abstract polytope narptint is isomorphic to noqraptant, thereby interchanging the roles of octagrams and octagons, resp. replacing tic by quith, girco by quitco, and stop by op, resp. replacing siphado by giphado, tistodip by todip, thatpath by thaquitpath, and thatoth by thaquitoth.


Incidence matrix according to Dynkin symbol

x4x4/3x3*a3o3/2x3*a

. .   .    .   .    | 1920 |    2   1   1    2 |   2   2   1   2   1   2   2   1 |  2  1  2   1   2   1   2   1   1 |  1  2  1  1  1
--------------------+------+-------------------+---------------------------------+----------------------------------+---------------
x .   .    .   .    |    2 | 1920   *   *    * |   1   1   1   1   0   0   0   0 |  1  1  1   1   1   1   0   0   0 |  1  1  1  1  0
. x   .    .   .    |    2 |    * 960   *    * |   2   0   0   0   1   2   0   0 |  2  1  2   0   0   0   2   1   0 |  1  2  1  0  1
. .   x    .   .    |    2 |    *   * 960    * |   0   2   0   0   1   0   2   0 |  2  0  0   1   2   0   2   0   1 |  1  2  0  1  1
. .   .    .   x    |    2 |    *   *   * 1920 |   0   0   0   1   0   1   1   1 |  0  0  1   0   1   1   1   1   1 |  0  1  1  1  1
--------------------+------+-------------------+---------------------------------+----------------------------------+---------------
x4x   .    .   .    |    8 |    4   4   0    0 | 480   *   *   *   *   *   *   * |  1  1  1   0   0   0   0   0   0 |  1  1  1  0  0
x .   x3*a .   .    |    6 |    3   0   3    0 |   * 640   *   *   *   *   *   * |  1  0  0   1   1   0   0   0   0 |  1  1  0  1  0
x .   . *a3o   .    |    3 |    3   0   0    0 |   *   * 640   *   *   *   *   * |  0  1  0   1   0   1   0   0   0 |  1  0  1  1  0
x .   .    .   x3*a |    6 |    3   0   0    3 |   *   *   * 640   *   *   *   * |  0  0  1   0   1   1   0   0   0 |  0  1  1  1  0
. x4/3x    .   .    |    8 |    0   4   4    0 |   *   *   *   * 240   *   *   * |  2  0  0   0   0   0   2   0   0 |  1  2  0  0  1
. x   .    .   x    |    4 |    0   2   0    2 |   *   *   *   *   * 960   *   * |  0  0  1   0   0   0   1   1   0 |  0  1  1  0  1
. .   x    .   x    |    4 |    0   0   2    2 |   *   *   *   *   *   * 960   * |  0  0  0   0   1   0   1   0   1 |  0  1  0  1  1
. .   .    o3/2x    |    3 |    0   0   0    3 |   *   *   *   *   *   *   * 640 |  0  0  0   0   0   1   0   1   1 |  0  0  1  1  1
--------------------+------+-------------------+---------------------------------+----------------------------------+---------------
x4x4/3x3*a .   .       48 |   24  24  24    0 |   6   8   0   0   6   0   0   0 | 80  *  *   *   *   *   *   *   * |  1  1  0  0  0
x4x   . *a3o   .       24 |   24  12   0    0 |   6   0   8   0   0   0   0   0 |  * 80  *   *   *   *   *   *   * |  1  0  1  0  0
x4x   .    .   x3*a    48 |   24  24   0   24 |   6   0   0   8   0  12   0   0 |  *  * 80   *   *   *   *   *   * |  0  1  1  0  0
x .   x3*a3o   .       12 |   12   0   6    0 |   0   4   4   0   0   0   0   0 |  *  *  * 160   *   *   *   *   * |  1  0  0  1  0
x .   x3*a .   x3*a    24 |   12   0  12   12 |   0   4   0   4   0   0   6   0 |  *  *  *   * 160   *   *   *   * |  0  1  0  1  0
x .   . *a3o3/2x3*a    12 |   12   0   0   12 |   0   0   4   4   0   0   0   4 |  *  *  *   *   * 160   *   *   * |  0  0  1  1  0
. x4/3x    .   x       16 |    0   8   8    8 |   0   0   0   0   2   4   4   0 |  *  *  *   *   *   * 240   *   * |  0  1  0  0  1
. x   .    o3/2x        6 |    0   3   0    6 |   0   0   0   0   0   3   0   2 |  *  *  *   *   *   *   * 320   * |  0  0  1  0  1
. .   x    o3/2x        6 |    0   0   3    6 |   0   0   0   0   0   0   3   2 |  *  *  *   *   *   *   *   * 320 |  0  0  0  1  1
--------------------+------+-------------------+---------------------------------+----------------------------------+---------------
x4x4/3x3*a3o   .      192 |  192  96  96    0 |  48  64  64   0  24   0   0   0 |  8  8  0  16   0   0   0   0   0 | 10  *  *  *  *
x4x4/3x3*a .   x3*a   384 |  192 192 192  192 |  48  64   0  64  48  96  96   0 |  8  0  8   0  16   0  24   0   0 |  * 10  *  *  *
x4x   . *a3o3/2x3*a   192 |  192  96   0  192 |  48   0  64  64   0  96   0  64 |  0  8  8   0   0  16   0  32   0 |  *  * 10  *  *
x .   x3*a3o3/2x3*a    60 |   60   0  30   60 |   0  20  20  20   0   0  30  20 |  0  0  0   5   5   5   0   0  10 |  *  *  * 32  *
. x4/3x    o3/2x       24 |    0  12  12   24 |   0   0   0   0   3  12  12   8 |  0  0  0   0   0   0   3   4   4 |  *  *  *  * 80

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