Acronym ...
Name ((oxwQ wxoo3xxxx4oxxo))&#zx
Circumradius ...
Face vector 192, 576, 498, 114
Confer
related CRFs:
poxic   ((ox.. wx..3xx..4ox..))&#zx  

Incidence matrix according to Dynkin symbol

((oxwQ wxoo3xxxx4oxxo))&#zx   → height = 0 (Q=w+x=q+u=q+2x)
(tegum sum of equatorial (w,x)-toe, gircope, (w,x)-ticcup, and (Q,x)-cope)

  o... o...3o...4o...       | 24  *  *  * |  2  4  0  0  0  0  0  0  0  0  0 | 1  2  4  2  0  0  0  0  0  0  0  0  0  0  0  0 |  1  2  2 0  0  0  0 0
  .o.. .o..3.o..4.o..       |  * 96  *  * |  0  1  1  1  1  1  1  0  0  0  0 | 0  1  1  1  1  1  1  1  1  1  1  0  0  0  0  0 |  1  1  1 1  1  1  0 0
  ..o. ..o.3..o.4..o.       |  *  * 48  * |  0  0  0  0  0  0  2  2  1  1  0 | 0  0  0  0  0  0  0  0  1  2  2  1  2  1  0  0 |  0  0  2 0  1  1  1 0
  ...o ...o3...o4...o       |  *  *  * 24 |  0  0  0  0  0  0  0  0  0  2  4 | 0  0  0  0  0  0  0  0  0  0  0  0  4  1  2  2 |  0  0  2 0  0  0  2 1
----------------------------+-------------+----------------------------------+------------------------------------------------+----------------------
  .... .... x... ....       |  2  0  0  0 | 24  *  *  *  *  *  *  *  *  *  * | 1  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0 |  0  1  2 0  0  0  0 0
  oo.. oo..3oo..4oo..  &#x  |  1  1  0  0 |  * 96  *  *  *  *  *  *  *  *  * | 0  1  1  1  0  0  0  0  0  0  0  0  0  0  0  0 |  1  1  1 0  0  0  0 0
  .x.. .... .... ....       |  0  2  0  0 |  *  * 48  *  *  *  *  *  *  *  * | 0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 |  1  1  0 1  0  0  0 0
  .... .x.. .... ....       |  0  2  0  0 |  *  *  * 48  *  *  *  *  *  *  * | 0  0  0  0  1  0  1  1  1  0  0  0  0  0  0  0 |  1  0  0 1  1  1  0 0
  .... .... .x.. ....       |  0  2  0  0 |  *  *  *  * 48  *  *  *  *  *  * | 0  0  1  0  0  1  1  0  0  1  0  0  0  0  0  0 |  0  1  1 1  1  0  0 0
  .... .... .... .x..       |  0  2  0  0 |  *  *  *  *  * 48  *  *  *  *  * | 0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0 |  1  0  1 0  0  1  0 0
  .oo. .oo.3.oo.4.oo.  &#x  |  0  1  1  0 |  *  *  *  *  *  * 96  *  *  *  * | 0  0  0  0  0  0  0  0  1  1  1  0  0  0  0  0 |  0  0  1 0  1  1  0 0
  .... .... ..x. ....       |  0  0  2  0 |  *  *  *  *  *  *  * 48  *  *  * | 0  0  0  0  0  0  0  0  0  1  0  1  1  0  0  0 |  0  0  1 0  1  0  1 0
  .... .... .... ..x.       |  0  0  2  0 |  *  *  *  *  *  *  *  * 24  *  * | 0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0 |  0  0  2 0  0  1  0 0
  ..oo ..oo3..oo4..oo  &#x  |  0  0  1  1 |  *  *  *  *  *  *  *  *  * 48  * | 0  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0 |  0  0  2 0  0  0  1 0
  .... .... ...x ....       |  0  0  0  2 |  *  *  *  *  *  *  *  *  *  * 48 | 0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  1 |  0  0  1 0  0  0  1 1
----------------------------+-------------+----------------------------------+------------------------------------------------+----------------------
  .... .... x...4o...       |  4  0  0  0 |  4  0  0  0  0  0  0  0  0  0  0 | 6  *  *  *  *  *  *  *  *  *  *  *  *  *  *  * |  0  0  2 0  0  0  0 0
  ox.. .... .... ....  &#x  |  1  2  0  0 |  0  2  1  0  0  0  0  0  0  0  0 | * 48  *  *  *  *  *  *  *  *  *  *  *  *  *  * |  1  1  0 0  0  0  0 0
  .... .... xx.. ....  &#x  |  2  2  0  0 |  1  2  0  0  1  0  0  0  0  0  0 | *  * 48  *  *  *  *  *  *  *  *  *  *  *  *  * |  0  1  1 0  0  0  0 0
  .... .... .... ox..  &#x  |  1  2  0  0 |  0  2  0  0  0  1  0  0  0  0  0 | *  *  * 48  *  *  *  *  *  *  *  *  *  *  *  * |  1  0  1 0  0  0  0 0
  .x.. .x.. .... ....       |  0  4  0  0 |  0  0  2  2  0  0  0  0  0  0  0 | *  *  *  * 24  *  *  *  *  *  *  *  *  *  *  * |  1  0  0 1  0  0  0 0
  .x.. .... .x.. ....       |  0  4  0  0 |  0  0  2  0  2  0  0  0  0  0  0 | *  *  *  *  * 24  *  *  *  *  *  *  *  *  *  * |  0  1  0 1  0  0  0 0
  .... .x..3.x.. ....       |  0  6  0  0 |  0  0  0  3  3  0  0  0  0  0  0 | *  *  *  *  *  * 16  *  *  *  *  *  *  *  *  * |  0  0  0 1  1  0  0 0
  .... .x.. .... .x..       |  0  4  0  0 |  0  0  0  2  0  2  0  0  0  0  0 | *  *  *  *  *  *  * 24  *  *  *  *  *  *  *  * |  1  0  0 0  0  1  0 0
  .... .xo. .... ....  &#x  |  0  2  1  0 |  0  0  0  1  0  0  2  0  0  0  0 | *  *  *  *  *  *  *  * 48  *  *  *  *  *  *  * |  0  0  0 0  1  1  0 0
  .... .... .xx. ....  &#x  |  0  2  2  0 |  0  0  0  0  1  0  2  1  0  0  0 | *  *  *  *  *  *  *  *  * 48  *  *  *  *  *  * |  0  0  1 0  1  0  0 0
  .... .... .... .xx.  &#x  |  0  2  2  0 |  0  0  0  0  0  1  2  0  1  0  0 | *  *  *  *  *  *  *  *  *  * 48  *  *  *  *  * |  0  0  1 0  0  1  0 0
  .... ..o.3..x. ....       |  0  0  3  0 |  0  0  0  0  0  0  0  3  0  0  0 | *  *  *  *  *  *  *  *  *  *  * 16  *  *  *  * |  0  0  0 0  1  0  1 0
  .... .... ..xx ....  &#x  |  0  0  2  2 |  0  0  0  0  0  0  0  1  0  2  1 | *  *  *  *  *  *  *  *  *  *  *  * 48  *  *  * |  0  0  1 0  0  0  1 0
  .... .... .... ..xo  &#x  |  0  0  2  1 |  0  0  0  0  0  0  0  0  1  2  0 | *  *  *  *  *  *  *  *  *  *  *  *  * 24  *  * |  0  0  2 0  0  0  0 0
  .... ...o3...x ....       |  0  0  0  3 |  0  0  0  0  0  0  0  0  0  0  3 | *  *  *  *  *  *  *  *  *  *  *  *  *  * 16  * |  0  0  0 0  0  0  1 1
  .... .... ...x4...o       |  0  0  0  4 |  0  0  0  0  0  0  0  0  0  0  4 | *  *  *  *  *  *  *  *  *  *  *  *  *  *  * 12 |  0  0  1 0  0  0  0 1
----------------------------+-------------+----------------------------------+------------------------------------------------+----------------------
((ox.. wx.. .... ox..))&#zx   2  8  0  0 |  0  8  4  4  0  4  0  0  0  0  0 | 0  4  0  4  2  0  0  2  0  0  0  0  0  0  0  0 | 12  *  * *  *  *  * *
  ox.. .... xx.. ....  &#x    2  4  0  0 |  1  4  2  0  2  0  0  0  0  0  0 | 0  2  2  0  0  1  0  0  0  0  0  0  0  0  0  0 |  * 24  * *  *  *  * *
  .... .... xxxx4oxxo  &#xt   4  8  8  4 |  4  8  0  0  4  4  8  4  4  8  4 | 1  0  4  4  0  0  0  0  0  4  4  0  4  4  0  1 |  *  * 12 *  *  *  * *
  .x.. .x..3.x.. ....         0 12  0  0 |  0  0  6  6  6  0  0  0  0  0  0 | 0  0  0  0  3  3  2  0  0  0  0  0  0  0  0  0 |  *  *  * 8  *  *  * *
  .... .xo.3.xx. ....  &#x    0  6  3  0 |  0  0  0  3  3  0  6  3  0  0  0 | 0  0  0  0  0  0  1  0  3  3  0  1  0  0  0  0 |  *  *  * * 16  *  * *
  .... .xo. .... .xx.  &#x    0  4  2  0 |  0  0  0  2  0  2  4  0  1  0  0 | 0  0  0  0  0  0  0  1  2  0  2  0  0  0  0  0 |  *  *  * *  * 24  * *
  .... ..oo3..xx ....  &#x    0  0  3  3 |  0  0  0  0  0  0  0  3  0  3  3 | 0  0  0  0  0  0  0  0  0  0  0  1  3  0  1  0 |  *  *  * *  *  * 16 *
  .... ...o3...x4...o         0  0  0 12 |  0  0  0  0  0  0  0  0  0  0 24 | 0  0  0  0  0  0  0  0  0  0  0  0  0  0  8  6 |  *  *  * *  *  *  * 2

© 2004-2026
top of page