Acronym | cubaope |
Name | cube atop octahedral-prism |
Circumradius | sqrt[(5+sqrt(2))/8] = 0.895420 |
Lace city in approx. ASCII-art |
o c o where: o = x3o4o (oct) c = o3o4x (cube) |
Face vector | 20, 90, 154, 111, 29 |
Confer |
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If at the base ope both oct bases in turn would get diminished down to a diametral square, then the whole base would become a cube too. Using that in here then results in squiddaf (= {4}-prism || bidual {4}-prism).
Incidence matrix according to Dynkin symbol
ox ox3oo4xo&#x → height = sqrt[(sqrt(2)-1)/2] = 0.455090
(cube || ope)
o. o.3o.4o. | 8 * | 3 6 0 0 | 3 3 6 12 0 0 | 1 3 6 2 6 6 0 0 | 1 3 3 2 0
.o .o3.o4.o | * 12 | 0 4 1 4 | 0 4 8 4 4 4 | 0 8 4 4 4 1 4 1 | 4 4 1 1 1
---------------+------+------------+------------------+----------------------+-----------
.. .. .. x. | 2 0 | 12 * * * | 2 0 0 4 0 0 | 1 0 2 0 2 4 0 0 | 0 1 2 2 0
oo oo3oo4oo&#x | 1 1 | * 48 * * | 0 1 2 2 0 0 | 0 2 2 1 2 1 0 0 | 1 2 1 1 0
.x .. .. .. | 0 2 | * * 6 * | 0 4 0 0 4 0 | 0 8 4 0 0 0 4 0 | 4 4 1 0 1
.. .x .. .. | 0 2 | * * * 24 | 0 0 2 0 1 2 | 0 2 0 2 1 0 2 1 | 2 1 0 1 1
---------------+------+------------+------------------+----------------------+-----------
.. .. o.4x. | 4 0 | 4 0 0 0 | 6 * * * * * | 1 0 0 0 0 2 0 0 | 0 0 1 2 0
ox .. .. ..&#x | 1 2 | 0 2 1 0 | * 24 * * * * | 0 2 2 0 0 0 0 0 | 1 2 1 0 0
.. ox .. ..&#x | 1 2 | 0 2 0 1 | * * 48 * * * | 0 1 0 1 1 0 0 0 | 1 1 0 1 0
.. .. .. xo&#x | 2 1 | 1 2 0 0 | * * * 48 * * | 0 0 1 0 1 1 0 0 | 0 1 1 1 0
.x .x .. .. | 0 4 | 0 0 2 2 | * * * * 12 * | 0 2 0 0 0 0 2 0 | 2 1 0 0 1
.. .x3.o .. | 0 3 | 0 0 0 3 | * * * * * 16 | 0 0 0 1 0 0 1 1 | 1 0 0 1 1
---------------+------+------------+------------------+----------------------+-----------
.. o.3o.4x. ♦ 8 0 | 12 0 0 0 | 6 0 0 0 0 0 | 1 * * * * * * * | 0 0 0 2 0
ox ox .. ..&#x ♦ 1 4 | 0 4 2 2 | 0 2 2 0 1 0 | * 24 * * * * * * | 1 1 0 0 0
ox .. .. xo&#x ♦ 2 2 | 1 4 1 0 | 0 2 0 2 0 0 | * * 24 * * * * * | 0 1 1 0 0
.. ox3oo ..&#x ♦ 1 3 | 0 3 0 3 | 0 0 3 0 0 1 | * * * 16 * * * * | 1 0 0 1 0
.. ox .. xo&#x ♦ 2 2 | 1 4 0 1 | 0 0 2 2 0 0 | * * * * 24 * * * | 0 1 0 1 0
.. .. oo4xo&#x ♦ 4 1 | 4 4 0 0 | 1 0 0 4 0 0 | * * * * * 12 * * | 0 0 1 1 0
.x .x3.o .. ♦ 0 6 | 0 0 3 6 | 0 0 0 0 3 2 | * * * * * * 8 * | 1 0 0 0 1
.. .x3.o4.o ♦ 0 6 | 0 0 0 12 | 0 0 0 0 0 8 | * * * * * * * 2 | 0 0 0 1 1
---------------+------+------------+------------------+----------------------+-----------
ox ox3oo ..&#x ♦ 1 6 | 0 6 3 6 | 0 3 6 0 3 2 | 0 3 0 2 0 0 1 0 | 8 * * * *
ox ox .. xo&#x ♦ 2 4 | 1 8 2 2 | 0 4 4 4 1 0 | 0 2 2 0 2 0 0 0 | * 12 * * *
ox .. oo4xo&#x ♦ 4 2 | 4 8 1 0 | 1 4 0 8 0 0 | 0 0 4 0 0 2 0 0 | * * 6 * *
.. ox3oo4xo&#x ♦ 8 6 | 12 24 0 12 | 6 0 24 24 0 8 | 1 0 0 8 12 6 0 1 | * * * 2 *
.x .x3.o4.o ♦ 0 12 | 0 0 6 24 | 0 0 0 0 12 16 | 0 0 0 0 0 0 8 2 | * * * * 1
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