Acronym pox prico
Name partially octa-expanded prismatorhombated icositetrachoron
Face vector 768, 1728, 1200, 240
Confer
uniform relative:
prico  
related CnRFs:
poc gippic  
general polytopal classes:
partial Stott expansions  

The non-regular hexagons {(h,H,H)2} are diagonally elongated squares. Its vertex angles are h = 90° resp. H = 135°.


Incidence matrix according to Dynkin symbol

xwX3xxx3qoo4xux&#zxt   → heights = 0, X=Q+x=w+q = 3.828427
(tegum sum of (x,x,q,x)-gidpith, (w,x,u)-prit, and (X,x,x)-prit)

o..3o..3o..4o..      | 384   *   * |   1   1   1   1   0   0   0   0 |  1  1  1  1   1   1  0   0  0  0  0 |  1  1  1  1  0 0
.o.3.o.3.o.4.o.      |   * 192   * |   0   0   0   2   2   1   0   0 |  0  0  0  1   2   2  1   2  0  0  0 |  0  1  1  2  1 0
..o3..o3..o4..o      |   *   * 192 |   0   0   0   0   0   1   2   2 |  0  0  0  0   0   2  0   2  1  2  1 |  0  0  1  2  1 1
---------------------+-------------+---------------------------------+-------------------------------------+-----------------
x.. ... ... ...      |   2   0   0 | 192   *   *   *   *   *   *   * |  1  1  0  1   0   0  0   0  0  0  0 |  1  1  1  0  0 0
... x.. ... ...      |   2   0   0 |   * 192   *   *   *   *   *   * |  1  0  1  0   1   0  0   0  0  0  0 |  1  1  0  1  0 0
... ... ... x..      |   2   0   0 |   *   * 192   *   *   *   *   * |  0  1  1  0   0   1  0   0  0  0  0 |  1  0  1  1  0 0
oo.3oo.3oo.4oo.&#x   |   1   1   0 |   *   *   * 384   *   *   *   * |  0  0  0  1   1   1  0   0  0  0  0 |  0  1  1  1  0 0
... .x. ... ...      |   0   2   0 |   *   *   *   * 192   *   *   * |  0  0  0  0   1   0  1   1  0  0  0 |  0  1  0  1  1 0
.oo3.oo3.oo4.oo&#x   |   0   1   1 |   *   *   *   *   * 192   *   * |  0  0  0  0   0   2  0   2  0  0  0 |  0  0  1  2  1 0
... ..x ... ...      |   0   0   2 |   *   *   *   *   *   * 192   * |  0  0  0  0   0   0  0   1  1  1  0 |  0  0  0  1  1 1
... ... ... ..x      |   0   0   2 |   *   *   *   *   *   *   * 192 |  0  0  0  0   0   1  0   0  0  1  1 |  0  0  1  1  0 1
---------------------+-------------+---------------------------------+-------------------------------------+-----------------
x..3x.. ... ...      |   6   0   0 |   3   3   0   0   0   0   0   0 | 64  *  *  *   *   *  *   *  *  *  * |  1  1  0  0  0 0
x.. ... ... x..      |   4   0   0 |   2   0   2   0   0   0   0   0 |  * 96  *  *   *   *  *   *  *  *  * |  1  0  1  0  0 0
... x.. ... x..      |   4   0   0 |   0   2   2   0   0   0   0   0 |  *  * 96  *   *   *  *   *  *  *  * |  1  0  0  1  0 0
xw. ... qo. ...&#zx  |   4   2   0 |   2   0   0   4   0   0   0   0 |  *  *  * 96   *   *  *   *  *  *  * |  0  1  1  0  0 0  {(h,H,H)2}
... xx. ... ...&#x   |   2   2   0 |   0   1   0   2   1   0   0   0 |  *  *  *  * 192   *  *   *  *  *  * |  0  1  0  1  0 0
... ... ... xux&#xt  |   2   2   2 |   0   0   1   2   0   2   0   1 |  *  *  *  *   * 192  *   *  *  *  * |  0  0  1  1  0 0
... .x.3.o. ...      |   0   3   0 |   0   0   0   0   3   0   0   0 |  *  *  *  *   *   * 64   *  *  *  * |  0  1  0  0  1 0
... .xx ... ...&#x   |   0   2   2 |   0   0   0   0   1   3   1   0 |  *  *  *  *   *   *  * 192  *  *  * |  0  0  0  1  1 0
... ..x3..o ...      |   0   0   3 |   0   0   0   0   0   0   3   0 |  *  *  *  *   *   *  *   * 64  *  * |  0  0  0  0  1 1
... ..x ... ..x      |   0   0   4 |   0   0   0   0   0   0   2   2 |  *  *  *  *   *   *  *   *  * 96  * |  0  0  0  1  0 1
... ... ..o4..x      |   0   0   4 |   0   0   0   0   0   0   0   4 |  *  *  *  *   *   *  *   *  *  * 48 |  0  0  1  0  0 1
---------------------+-------------+---------------------------------+-------------------------------------+-----------------
x..3x.. ... x..        12   0   0 |   6   6   6   0   0   0   0   0 |  2  3  3  0   0   0  0   0  0  0  0 | 32  *  *  *  * *
xw.3xx.3qo. ...&#zx    24  12   0 |  12  12   0  24  12   0   0   0 |  4  0  0  6  12   0  4   0  0  0  0 |  * 16  *  *  * *
xwX ... qoo4xux&#zxt   16   8   8 |   8   0   8  16   0   8   0   8 |  0  4  0  4   0   8  0   0  0  0  2 |  *  * 24  *  * *
... xxx ... xux&#xt     4   4   4 |   0   2   2   4   2   4   2   2 |  0  0  1  0   2   2  0   2  0  1  0 |  *  *  * 96  * *
... .xx3.oo ...&#x      0   3   3 |   0   0   0   0   3   3   3   0 |  0  0  0  0   0   0  1   3  1  0  0 |  *  *  *  * 64 *
... ..x3..o4..x         0   0  24 |   0   0   0   0   0   0  24  24 |  0  0  0  0   0   0  0   0  8 12  6 |  *  *  *  *  * 8

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