Acronym | biscsrico |
Name | bistratic cuboctahedron-first cap of small rhombated icositetrachoron |
Circumradius | sqrt[4+2 sqrt(2)] = 2.613126 |
Lace city in approx. ASCII-art |
o4x q4o o4x -- o3x4o (co) x4x w4o w4o x4x -- o3x4x (tic) x4x x4u w4x w4x x4u x4x -- x3x4x (girco) \_ +-- escu |
x3x o3x x3w where: w = x+q o3w u = 2x X = x+w = u+q o3x u3w x3w X3x x3x x3X w3x w3u x3o w3o w3x x3o x3x | |
Dihedral angles |
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Face vector | 84, 204, 156, 36 |
Confer |
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At the first glance this CRF just looks as it would be a mere bistratic stack of segmentochora. But here the squacues of the upper segment happen to become corealmic with the ops of the lower. Thus in here they blend into escues instead.
Incidence matrix according to Dynkin symbol
oox3xxx4oxx&#xt → height(1,2) = 1/2 height(2,3) = 1/sqrt(2) = 0.707107 (co || pseudo tic || girco) o..3o..4o.. | 12 * * | 4 2 0 0 0 0 0 0 | 2 2 4 1 0 0 0 0 0 0 0 | 1 2 2 0 0 0 .o.3.o.4.o. | * 24 * | 0 1 2 1 2 0 0 0 | 0 0 2 1 1 1 2 2 0 0 0 | 0 1 2 1 1 0 ..o3..o4..o | * * 48 | 0 0 0 0 1 1 1 1 | 0 0 0 0 0 1 1 1 1 1 1 | 0 0 1 1 1 1 ----------------+----------+-------------------------+-----------------------------+------------- ... x.. ... | 2 0 0 | 24 * * * * * * * | 1 1 1 0 0 0 0 0 0 0 0 | 1 1 1 0 0 0 oo.3oo.4oo.&#x | 1 1 0 | * 24 * * * * * * | 0 0 2 1 0 0 0 0 0 0 0 | 0 1 2 0 0 0 ... .x. ... | 0 2 0 | * * 24 * * * * * | 0 0 1 0 1 0 1 0 0 0 0 | 0 1 1 1 0 0 ... ... .x. | 0 2 0 | * * * 12 * * * * | 0 0 0 1 0 0 0 2 0 0 0 | 0 0 2 0 1 0 .oo3.oo4.oo&#x | 0 1 1 | * * * * 48 * * * | 0 0 0 0 0 1 1 1 0 0 0 | 0 0 1 1 1 0 ..x ... ... | 0 0 2 | * * * * * 24 * * | 0 0 0 0 0 1 0 0 1 1 0 | 0 0 0 1 1 1 ... ..x ... | 0 0 2 | * * * * * * 24 * | 0 0 0 0 0 0 1 0 1 0 1 | 0 0 1 1 0 1 ... ... ..x | 0 0 2 | * * * * * * * 24 | 0 0 0 0 0 0 0 1 0 1 1 | 0 0 1 0 1 1 ----------------+----------+-------------------------+-----------------------------+------------- o..3x.. ... | 3 0 0 | 3 0 0 0 0 0 0 0 | 8 * * * * * * * * * * | 1 1 0 0 0 0 ... x..4o.. | 4 0 0 | 4 0 0 0 0 0 0 0 | * 6 * * * * * * * * * | 1 0 1 0 0 0 ... xx. ...&#x | 2 2 0 | 1 2 1 0 0 0 0 0 | * * 24 * * * * * * * * | 0 1 1 0 0 0 ... ... ox.&#x | 1 2 0 | 0 2 0 1 0 0 0 0 | * * * 12 * * * * * * * | 0 0 2 0 0 0 .o.3.x. ... | 0 3 0 | 0 0 3 0 0 0 0 0 | * * * * 8 * * * * * * | 0 1 0 1 0 0 .ox ... ...&#x | 0 1 2 | 0 0 0 0 2 1 0 0 | * * * * * 24 * * * * * | 0 0 0 1 1 0 ... .xx ...&#x | 0 2 2 | 0 0 1 0 2 0 1 0 | * * * * * * 24 * * * * | 0 0 1 1 0 0 ... ... .xx&#x | 0 2 2 | 0 0 0 1 2 0 0 1 | * * * * * * * 24 * * * | 0 0 1 0 1 0 ..x3..x ... | 0 0 6 | 0 0 0 0 0 3 3 0 | * * * * * * * * 8 * * | 0 0 0 1 0 1 ..x ... ..x | 0 0 4 | 0 0 0 0 0 2 0 2 | * * * * * * * * * 12 * | 0 0 0 0 1 1 ... ..x4..x | 0 0 8 | 0 0 0 0 0 0 4 4 | * * * * * * * * * * 6 | 0 0 1 0 0 1 ----------------+----------+-------------------------+-----------------------------+------------- o..3x..4o.. ♦ 12 0 0 | 24 0 0 0 0 0 0 0 | 8 6 0 0 0 0 0 0 0 0 0 | 1 * * * * * oo.3xx. ...&#x ♦ 3 3 0 | 3 3 3 0 0 0 0 0 | 1 0 3 0 1 0 0 0 0 0 0 | * 8 * * * * ... xxx4oxx&#xt ♦ 4 8 8 | 4 8 4 4 8 0 4 4 | 0 1 4 4 0 0 4 4 0 0 1 | * * 6 * * * .ox3.xx ...&#x ♦ 0 3 6 | 0 0 3 0 6 3 3 0 | 0 0 0 0 1 3 3 0 1 0 0 | * * * 8 * * .ox ... .xx&#x ♦ 0 2 4 | 0 0 0 1 4 2 0 2 | 0 0 0 0 0 2 0 2 0 1 0 | * * * * 12 * ..x3..x4..x ♦ 0 0 48 | 0 0 0 0 0 24 24 24 | 0 0 0 0 0 0 0 0 8 12 6 | * * * * * 1
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